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Gravity’s new release ‘Project Abyss’, ‘On the 14th, Gravity held a joint interview at the Busan BEXCO, where the game exhibition ‘G-Star 2024’ is being held, to discuss their key lineup among the 17 exhibited titles: ‘Ragnarok 3’, ‘Project Abyss’, and ‘Snow Brothers 2 Special’.’,
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, ‘Among these, the action MMORPG ‘Project Abyss (tentative title)’ is a new release that inherits the worldview of Gravity’s famous ‘Ragnarok Online’, set against the backdrop of Norse mythology. It deals with the conflicts and confrontations among humans, gods, and demons after Ragnarok. The game explores the causes of crises from various perspectives, depicting the choices humans make in the face of faith and power.’,
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, ‘Gravity stated, “Instead of showing an extensive world view from the beginning, we chose a story progression method that gradually reveals the world’s secrets during the adventure,” adding, “Subtitles, cutscenes, illustrations, quests, and more were incorporated to allow users to understand the history and regions within the game world from all aspects.”’,
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, ‘Emphasis on action is another characteristic. Gravity explained that they have modified the battles in both PvE and PvP to utilize the impactful nature of action games for a more dynamic combat experience, enabling users to demonstrate more capabilities. The plan is to reduce fatigue to allow an ‘engaging and profound’ combat experience, moving away from repetitive and dull automatic hunting.’,
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, ‘Notably, the introduction of ‘skill autonomous combination’ allows players to collect and select skills from jobs, pets, cards, and set equipment, enriching combat strategies and diversifying growth goals. There are plans to periodically add new skills to bring changes to existing strategies.’,
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, ‘Gravity explained, “We recommend manual control for high-level content in PvE or challenges in PvP, but for field hunting or easy dungeons, we provide party auto-follow and delegated auto-hunting to reduce operational burden,” adding, “We plan to showcase improved strategic configurations based on existing Ragnarok Online with adjusted control intensity, including the magician’s ice and lightning magic, and the assassin’s critical and continuous attack.”’,
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, ‘Currently, Gravity is focusing on developing the mobile version first, with plans to also release a PC version.’,
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, ‘Gravity emphasized, “The goal is to bring a familiar yet fresh feeling to the core users of the Ragnarok title, ensure the growth of the Ragnarok IP, attract new player bases, and add vitality to the game.”’,
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