Written by 11:56 AM Tech

한국인이 가장 많이, 오래, 자주 사용하는 앱으로는 카카오톡, 네이버, 유튜브, 인스타그램, 배달의민족, 쿠팡 등이 있습니다. 카카오톡은 메신저 앱으로 거의 모든 한국 사람들이 사용하고 있으며, 네이버는 검색과 포털 서비스로 인기가 많습니다. 유튜브와 인스타그램은 영상 및 소셜 미디어 플랫폼으로 많은 사람들이 사용하고 있습니다. 배달의민족과 쿠팡은 온라인 쇼핑 및 음식 배달 앱으로 일상 생활에서 자주 활용됩니다.


/Provided by Wise App,
, ‘Wise App, Retail & Goods, an application and retail analysis service, announced on the 17th that they had conducted a survey of the apps Koreans use the most, the longest, and the most frequently.’,
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, ‘According to the sample survey of Korean smartphone (Android+iOS) users conducted by Wise App, Retail & Goods, the app used by the most people in November 2024 was ‘KakaoTalk’, with 48.5 million users.’,
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, ‘Next were ▲YouTube with 46.73 million users ▲Naver with 44.26 million users ▲Coupang with 32.2 million users ▲Naver Map & Navi with 29.29 million users ▲Instagram with 26.04 million users ▲Toss with 24.72 million users ▲Baedal Minjok with 21.81 million users ▲Danggeun with 21 million users ▲KakaoBank with 18.36 million users in order.’,
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, ‘The app used for the longest time was ‘YouTube’, with a usage time of 106.3 billion minutes. Following were ▲KakaoTalk with 32.2 billion minutes ▲Instagram with 22.5 billion minutes ▲Naver with 19.2 billion minutes ▲TikTok with 6.1 billion minutes ▲X with 5.7 billion minutes ▲Naver Webtoon with 5.2 billion minutes ▲Tmap with 4.4 billion minutes ▲Netflix with 4.2 billion minutes ▲Coupang with 3.8 billion minutes in order.’,
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, ‘The most frequently used app was ‘KakaoTalk’, with 76.1 billion executions. Subsequently were ▲Instagram with 16.1 billion executions ▲Naver with 14.4 billion executions ▲YouTube with 13.9 billion executions ▲Toss with 6.3 billion executions ▲X with 5.2 billion executions ▲Coupang with 4.2 billion executions ▲Danggeun with 3.4 billion executions ▲Upbit with 2.4 billion executions ▲Band with 2.2 billion executions in order.’,
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, ‘This survey was conducted by the app and retail analysis service Wise App, Retail & Goods, using a sample survey of Korean Android and iOS smartphone users. Google, Apple apps, telecommunication services, smartphone manufacturer apps, and pedometer apps were excluded from the statistics, except for YouTube.’,
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