Written by 11:06 AM Tech

② Submarine Patch, Responsibility, Quality Control… Three Major Issues Fueling Distrust [Nexon Trust Test]

Examining the Past and Present of the Probability-based Item Controversy: An In-depth Analysis of Nexon’s New Challenge to Trust

Nexon made an unprecedented swift move in response to the controversy surrounding ‘MapleStory Growth’. Co-CEOs Jung-wook Kim and Dae-hyun Kang personally apologized and promised compensation. This was a significant departure from the company’s previous stance, where it had been criticized for inaction or slow responses.

However, user reactions remain cold. This is due to ongoing issues such as unannounced system modifications, compensation primarily centered on in-game currency, and the questions of responsibility as the publisher.

Unusual Speedy Apology by Co-CEOs

It is unusual for co-CEOs Kim and Kang to publicly apologize. Nexon acknowledged the issue of attack speed not being applied correctly and expressed regret for disappointing users. They announced compensation in the form of ‘Red Diamonds’, a premium currency, and provided additional compensation plans for users of probability-based items.

The involvement of top management indicates the seriousness of the matter. Nexon has categorized this issue as a result of internal system errors and mistakes, promising measures to prevent recurrence and system improvements. This approach is seen as more proactive compared to past controversies involving probability-based items.

Heightened Distrust Due to ‘Stealth Patches’

The main issue lies in the process rather than the speed of the apology. As controversies over attack speed and abilities spread, it was discovered that some systems had been modified without separate notice, resulting in suspicions of ‘stealth patches’ among users. Criticisms arose in the community, questioning why explanations were lacking until users publicized the problem, and stating there was ample opportunity to notify beforehand. Some users even questioned whether the company attempted to downplay or hide the issue beyond just a lack of communication.

Nexon stated there was no intentional concealment, just confusion during the review process. However, due to opaque responses prior to the apology, the perception that they missed the ‘golden time’ to gain trust has not been easily dispelled. Ironically, while the apology opened the door to admit the issue, previous approaches seemed only to have increased distrust.

The compensation method also remains at the center of controversy. Nexon’s compensation plan includes giving ‘Red Diamonds’ (in-game currency) and refunding items used. Users argue, “In a situation where trust in the game system has been shaken, currency usable only within the same system does not constitute real compensation.” Some are demanding a ‘cash refund’ of payment amounts, insisting that ‘the nature’ of the issue is more essential than the ‘scale’ of compensation.

The Debate Over Responsibility

Debate continues over responsibility. The game is structured with AbleGames developing and Nexon servicing it. Nexon explained that technical verification faced practical restrictions during co-development. However, users focus on the fact that Nexon directly sold the game under the ‘MapleStory’ brand, indicating that as the publisher, it cannot avoid responsibilities for quality control and communication.

Quality Control Gaps Exposed Amidst System Upgrades

Some see this incident as the paradoxical shadow of technical efficiency and system enhancement efforts that Nexon is pursuing across the company. While Nexon concentrates resources on AI adoption and data-driven operation automation, critics argue that it has neglected the foundational quality control and operational details of game services.

The fact that structural errors like non-application of attack speed went undetected for a substantial period post-launch is particularly painful. This raises questions about whether enough basic verification processes were conducted concerning player experiences, independent of system upgrades.

Now, the core issue of this controversy has shifted from manipulation to how transparently the structure and limitations of the paid system were communicated to users. More than the apology or compensation, clear disclosure of issues and how they were communicated has become the critical standard defining corporate trust.

Ultimately, the controversy over ‘MapleStory Growth’ serves as a test of not just the increased speed of Nexon’s crisis response compared to the past, but also whether principles of operational transparency and responsible communication function effectively during crises.

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